

The complicated task of transporting Wolfenstein 2: The New Colossus to less powerful hardware like the Nintendo Switch was handed over to the Panic Button studio, the same one that had already dealt with the conversion of Doom.

First it was Doom, then The Elder Scrolls V: Skyrim and lo and behold now Wolfenstein 2: The New Colossus. Despite the appealing handheld factor of the console and having already created a passionate following of legions, the reality is that the so-called third-party AAA games remain an exception on the Nintendo console.īethesda has been one of the few publishers that has focused on converting their games to Nintendo. For many, Nintendo Switch stood out for its portability factor and the question “Where’s the Nintendo Switch version?” has become a staple in virtually all video game ads. The possibility of playing Wolfenstein 2 anywhere is attractive, but the commitments are always in sight.Īfter a first year in which it managed to solidify its position in the market, largely due to an effort by Nintendo to launch a good range of quality games for the console in a short time, the Nintendo Switch entered a few months ago another marathon to continue to succeed in a market where other consoles already exist.

Wolfenstein 2 on Nintendo Switch – Review
